Mar 15, 2006, 04:02 AM // 04:02
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#1
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Krytan Explorer
Join Date: Oct 2005
Guild: The Last Sacrens
Profession: N/Me
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Update-March 14
Update - Tuesday March 14- Fixed a bug that caused some users to experience sound dropouts.
- Fixed a number of audio glitches and performance problems in the Fire Island Chain
- Fixed an issue that caused DirectSong to stop playing music after the first song.
Well all those sound problems people been having are fixed
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Mar 15, 2006, 04:44 AM // 04:44
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#2
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Frost Gate Guardian
Join Date: Dec 2005
Guild: The Random Squad
Profession: N/R
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Its weird, why did they even bother to add all these audio things, so many problems have resulted because of it
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Mar 15, 2006, 05:01 AM // 05:01
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#3
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
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Well, all the hitching I had been experiencing in the game vanished after the audio update, so I'm glad they did it and if it takes a few updates to get the kinks out, so be it.
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Mar 15, 2006, 05:10 AM // 05:10
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#4
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by blue cheez
Its weird, why did they even bother to add all these audio things, so many problems have resulted because of it
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Why did they even add all these graphical things? So many problems have resulted because of it.
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Mar 15, 2006, 05:39 AM // 05:39
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#5
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Banned
Join Date: Apr 2005
Location: In my head
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Why did they even bother making this game? So many problems resulted from it!
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Mar 15, 2006, 05:41 AM // 05:41
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#6
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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ba-zing!
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Mar 15, 2006, 05:47 AM // 05:47
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#7
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Frost Gate Guardian
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Some people could care less about updating the audio, which is why problems resulting from it seem absolutely unnecessary. Other factors that are updated are overall more worthy even if they cause problems (which will be fixed anyway).
Don't get it twisted.
'
-XGZ
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Mar 15, 2006, 06:26 AM // 06:26
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#8
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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There's sound in Guild Wars? I listen to music.
Anyway, thanks Anet!
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Mar 15, 2006, 06:30 AM // 06:30
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#9
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Site Contributor
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
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Quote:
Originally Posted by Eet GnomeSmasher
Why did they even bother making this game? So many problems resulted from it!
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Why did Mike O'Brien, Patrick Wyatt and Jeff Strain leave Blizzard? So many problems resulted from it!
...okay, yeah, that's getting old.
Finally, RoF actually sounds like it used to without driving me nuts.
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Mar 15, 2006, 06:50 AM // 06:50
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#10
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Lion's Arch Merchant
Join Date: Jan 2006
Location: So-Cal
Guild: Forsaken Wanderers [FW]
Profession: Mo/
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I still have the sound in the background, like I'm standing by a Rez portal or rather like someoens casting healing spells. It's actually quite annoying and shortly after the update my attack/monster attack sounds completely lost sychronization with the visual counterparts. Overall I'm really hating this new audio stuff because the only way I can make it sound normal is to lower my sound quality on my speakers volume control and it makes everything sound crappier, but it's the only way I can get stuff to be in sync with the visuals.
Why do I care so much about crappy background music? So many problems have resulted from it.
Last edited by JiggyFly; Mar 15, 2006 at 06:56 AM // 06:56..
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